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PersonalitiesEdit

Personality Type Personality Description
Melancholic
  • Unsocialable
  • Moody
  • Quiet
  • Reserved
  • Anxious
  • Pessimistic
  • Reserved
  • Sober
  • Rigid
  • Emotionally Unstable
  • Introverted
Phlegmatic
  • Passive
  • Careful
  • Thoughtful
  • Peaceful
  • Controlled
  • Reliable
  • Even-tempered
  • Calm
  • Emotionally Stable
  • Introverted
Sanguine
  • Extraverted
  • Emotionally Stable
  • Sociable
  • Outgoing
  • Talkative
  • Responsive
  • Easygoing
  • Lively
  • Carefree
  • Leadership
Choleric
  • Emotionally Unstable
  • Extraverted
  • Touchy
  • Restless
  • Aggressive
  • Exciteable
  • Changeable
  • Impulsive
  • Optimistic
  • Active


Story RolesEdit

Story Role Role Description
Hero
  • Has to travel from the ordinary world to the supernatural world and travel back to the ordinary in order to complete an adventure.
Supernatural Guardian
  • The Hero has to pass the guardian in order to enter and exit the supernatural world.
Helper
  • Has to assist the hero in their adventure to travel through the supernatural world and complete their adventure.
Mentor
  • Must train the Hero in useful skills so that the Hero may complete their adventure.
Enemy
  • Must try to stop the Hero from completing their adventure, the enemy must appear to succeed at one point only to have the Hero succeed at an unexpectant moment which is explained later on.
Supernatural Aid
  • Assists the Hero by helping the hero find the entrance and exit to the supernatural world.


Story EventsEdit

  • The Hero must have to go on an adventure.
  • A Supernatural Aid comes to show the Hero the entrance to the supernatural world.
  • The Hero must overcome the supernatural guardian in order to enter the supernatural world.
  • The Hero after overcoming the supernatural guardian encounters a hero and mentor to help the hero survive their adventure in the supernatural world.
  • Due to the fact the Hero is not from the supernatural world, the helper and mentor have to teach the Hero how to survive.
  • The Hero is tempted to give up on their adventure but doesn't.
  • An enemy will try to stop the Hero and appear to succeed.
  • The Hero realizes that they can achieve a new a form using the mentor's training.
  • The Hero uses their new form to overcome the enemy.
  • Using their new form the Hero completes their adventure and returns to the ordinary world.

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